This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.
《中华人民共和国治安管理处罚法》已由中华人民共和国第十四届全国人民代表大会常务委员会第十六次会议于2025年6月27日修订通过,现予公布,自2026年1月1日起施行。
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